Translator初步

This commit is contained in:
EmsiaetKadosh
2025-03-21 11:06:51 +08:00
parent 28cc82bcd7
commit 20f4ef1cee
11 changed files with 85 additions and 47 deletions
+10 -20
View File
@@ -10,32 +10,22 @@ class StartWindow final : public Window {
TranslatableText title = TranslatableText(L"hbp.title");
StartWindow() {
Button* start = dynamic_cast<Button*>(widgets.emplace_back(std::move(Button(0, 0.1, 0.4, 0.08, Location::CENTER, LiteralText(L"\\f\4\\#ff44ee66Exit")))).ptr());
start->onTick = [](const Widget& self, MouseButtonCode) { if (self.containsMouse()) game.getFloatWindow().push(L"\\#ff44ee66退出游戏"_renderable); };
Button* start = dynamic_cast<Button*>(widgets.emplace_back(std::move(Button(0, 0.1, 0.4, 0.08, Location::CENTER, L"hbp.button.exit"_translates))).ptr());
start->onTick = [](const Widget& self, MouseButtonCode) { if (self.containsMouse()) game.getFloatWindow().push(L"hbp.float.exit"_translates.getRenderableString()); };
start->mouseClick = [](Widget&, MouseButtonCode) {
game.setWindow(&ConfirmWindow::of(LiteralText(L"是否\\#ff44ee66退出游戏\\r"))->requireCancel().requireConfirm([](Button& confirm) {
game.setWindow(&ConfirmWindow::of(L"hbp.confirming.exit"_translates)->requireCancel().requireConfirm([](Button& confirm) {
confirm.mouseClick = [](Widget&, MouseButtonCode) { DestroyWindow(MainWindowHandle); };
confirm.onTick = [](Widget& self, MouseButtonCode) {
if (self.containsMouse()) {
game.getFloatWindow().push(L"\\#ff44ee66确定退出游戏"_renderable);
self.backgroundColor.hover = static_cast<Button&>(self).animation.adaptsColor(0x99008800, 0x9900ff00);
}
};
confirm.onTick = [](Widget& self, MouseButtonCode) { if (self.containsMouse()) self.backgroundColor.hover = static_cast<Button&>(self).animation.adaptsColor(0x99008800, 0x9900ff00); };
}));
};
Button* optn = dynamic_cast<Button*>(widgets.emplace_back(std::move(Button(0, 0.2, 0.4, 0.08, Location::CENTER, LiteralText(L"\\f\4\\#ff4488eeOptions")))).ptr());
optn->onTick = [](const Widget& self, MouseButtonCode) { if (self.containsMouse()) game.getFloatWindow().push(L"\\#ff4488ee设置"_renderable); };
Button* exit = dynamic_cast<Button*>(widgets.emplace_back(std::move(Button(0, 0.3, 0.4, 0.08, Location::CENTER, LiteralText(L"\\f\4\\#ffee0000Start")))).ptr());
exit->onTick = [](const Widget& self, MouseButtonCode) { if (self.containsMouse()) game.getFloatWindow().push(L"\\#ffee0000开始游戏"_renderable); };
Button* optn = dynamic_cast<Button*>(widgets.emplace_back(std::move(Button(0, 0.2, 0.4, 0.08, Location::CENTER, L"hbp.button.settings"_translates))).ptr());
optn->onTick = [](const Widget& self, MouseButtonCode) { if (self.containsMouse()) game.getFloatWindow().push(L"hbp.float.settings"_translates.getRenderableString()); };
Button* exit = dynamic_cast<Button*>(widgets.emplace_back(std::move(Button(0, 0.3, 0.4, 0.08, Location::CENTER, L"hbp.button.start"_translates))).ptr());
exit->onTick = [](const Widget& self, MouseButtonCode) { if (self.containsMouse()) game.getFloatWindow().push(L"hbp.float.start"_translates.getRenderableString()); };
exit->mouseClick = [](Widget&, MouseButtonCode) {
game.setWindow(&ConfirmWindow::of(LiteralText(L"是否\\#ffee0000退出游戏\\r"))->requireCancel().requireConfirm([](Button& confirm) {
game.setWindow(&ConfirmWindow::of(L"hbp.confirming.start"_translates)->requireCancel().requireConfirm([](Button& confirm) {
confirm.mouseClick = [](Widget&, MouseButtonCode) { DestroyWindow(MainWindowHandle); };
confirm.onTick = [](Widget& self, MouseButtonCode) {
if (self.containsMouse()) {
game.getFloatWindow().push(L"\\#ff44ee66确定退出游戏"_renderable);
self.backgroundColor.hover = static_cast<Button&>(self).animation.adaptsColor(0x99008800, 0x9900ff00);
}
};
confirm.onTick = [](Widget& self, MouseButtonCode) { if (self.containsMouse()) self.backgroundColor.hover = static_cast<Button&>(self).animation.adaptsColor(0x99008800, 0x9900ff00); };
}));
};
}