// // Created by EmsiaetKadosh on 25-1-14. // #include "Renderer.h" #include "Game.h" #include "hbp.h" void Renderer::initialize() noexcept { MainDC = GetDC(MainWindowHandle); } void Renderer::resize(const int width, const int height) noexcept(false) { windowWidth = width; windowHeight = height; if (game.getWindow()) game.getWindow()->onResize(); }