Files
spectrumAnalyzer/TextureManager.h
T

20 lines
349 B
C++

//
// Created by EmsiaetKadosh on 25-1-21.
//
#pragma once
#include "def.h"
class ITexture {};
class TextureManager {
Map<String, ObjectHolder<ITexture>> textures;
using IterTexture = Map<String, ObjectHolder<ITexture>>::const_iterator;
public:
TextureManager() = default;
};
inline static TextureManager textureManager = TextureManager();