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spectrumAnalyzer/xWindows.h
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//
// Created by EmsiaetKadosh on 25-1-18.
//
#pragma once
#include "Window.h"
class StartWindow final : public Window {
TranslatableText title = TranslatableText(L"hbp.title");
StartWindow() {
Button* start = dynamic_cast<Button*>(widgets.emplace_back(std::move(Button(0, 0.1, 0.4, 0.08, Location::CENTER, LiteralText(L"\\#ff44ee66Exit")))).ptr());
start->onTick = [start, this](int) { if (start->containsMouse()) game.getFloatWindow().push(L"\\#ff44ee66退出游戏"_renderable); };
start->mouseUp = [](int) {
game.setWindow(&ConfirmWindow::of(LiteralText(L"是否\\#ff44ee66退出游戏\\r"))->requireCancel().requireConfirm([](Button& confirm) {
confirm.mouseUp = [](int) { DestroyWindow(MainWindowHandle); };
confirm.onTick = [&confirm](int) {
if (confirm.containsMouse()) {
game.getFloatWindow().push(L"\\#ff44ee66确定退出游戏"_renderable);
confirm.backgroundColor.hover = confirm.animation.adaptsColor(0x99008800, 0x9900ff00);
}
};
}));
};
Button* test = dynamic_cast<Button*>(widgets.emplace_back(std::move(Button(0, 0.2, 0.4, 0.08, Location::CENTER, LiteralText(L"\\#ff4488eeOptions")))).ptr());
Button* exit = dynamic_cast<Button*>(widgets.emplace_back(std::move(Button(0, 0.3, 0.4, 0.08, Location::CENTER, LiteralText(L"\\#ffee0000Start")))).ptr());
exit->onTick = [exit](int) { if (exit->containsMouse()) game.getFloatWindow().push(L"\\#ffee0000开始游戏"_renderable); };
}
public:
static StartWindow* create() noexcept { return allocatedFor(new StartWindow()); }
void onClose() override { pop(); }
void render() const noexcept override {
fontManager.getDefault().drawCenter(title.getRenderableString(), 0, 0, renderer.getWidth(), renderer.getHeight());
Window::render();
}
};