20 lines
349 B
C++
20 lines
349 B
C++
//
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// Created by EmsiaetKadosh on 25-1-21.
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//
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#pragma once
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#include "def.h"
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class ITexture {};
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class TextureManager {
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Map<String, ObjectHolder<ITexture>> textures;
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using IterTexture = Map<String, ObjectHolder<ITexture>>::const_iterator;
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public:
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TextureManager() = default;
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};
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inline static TextureManager textureManager = TextureManager();
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